Saved class data
- Current addiction class and points
- Total uses or confirmed encounters
- Current stage and withdrawal status
- Last supported item or activity
- Current maximum HP penalty when applicable
Before MidnightGame Studio
A public guide to the current addiction classes, Sex Addiction mechanics, withdrawal behavior, rehab, and addiction-related title tracks.
Trenchport addictions are not just flavor text. They are saved progression systems that can affect stage, withdrawal, and maximum HP penalties. Each class has its own point total, use or encounter history, and title track.
Supported drinks build Alcohol points. Alcohol can trigger withdrawal, public leaderboard progress, and the title track Barfly → Party Animal → Last Call Legend.
Cannabis consumables build Cannabis points and unlock the Hazy, Cloud Nine, and Kush Royalty titles as the class rises.
Dissociative items build a separate class with its own withdrawal behavior and the Drifter, Out of Body, and Reality Breaker titles.
Opioids are tracked independently, can be satisfied or enter withdrawal, and award Numb, Painkiller, and Dragon Chaser.
Psychedelic items build their own class and can unlock Tripper, Mind Bender, and Cosmic Voyager.
Sedative uses increase a dedicated class and support the Drowsy, Lights Out, and Dream Walker titles.
Stimulants are tracked separately with their own penalties, recovery, and the Wired, Overclocked, and Redline titles.
Synthetic drugs use their own progression path and titles: Lab Rat, Chem Head, and Synthetic Nightmare.
Sex Addiction is the player-facing class name used by the optional Intimacy module. It uses confirmed encounters and duration-based points rather than inventory items.
Toggle path: RP > Intimacy
Both participating adult players must enable Intimacy, remain within the close-range requirement for 10 continuous minutes, and privately confirm the scene.
The first successful confirmation awards 1 Sex Addiction point and records 1 confirmed encounter.
One additional point can be earned after each full hour, up to three hourly bonuses. A single 3 hour and 10 minute scene can therefore award 4 total points.
The daily limit is 4 points per player per UTC day. Players can reach it through one long scene or several shorter confirmed encounters.
Hourly bonuses add points but do not add more encounters. The leaderboard shows points / encounters for Sex Addiction instead of points / uses.
The module tracks consent, proximity, and elapsed time only. It does not inspect roleplay posts and does not require players to post in chat.
Withdrawal begins when the system determines that enough time has passed without another supported use or confirmed encounter. The active class, points, and stage control how severe the effects can become.
Rehab reduces addiction points and can improve the current stage, but it does not erase lifetime use counts or confirmed encounter counts.
Trenchport intentionally leaves addiction progress public for players who want to show it off.
Titles stay permanently unlocked even if rehab later lowers the point total.